|
Post by Dustcutter on Jan 31, 2011 12:54:52 GMT -5
In the ceiling space: Open
Dustcutter was the last to leave the rent-a-shuttle after it ploughed into the Autobot ship, he had zero interest of getting stepped on in the ensuing chaos so waited until the initial onslaught was on its way to dispersing before scurrying out. A quick look at the destruction so far wrought put the idea of a smile on his optic face. Careful as a mouse evading a cat, he scuttled over to the airlock and up the wall to the control panel. His pincers folded back revealing his buzzsaws and moments later he was on his way to getting access to the circuits and wire behind.
Eventually the circuit board fell free to the floor and with a pair of power lines shorted the airlock was opened and left that way until repairs could be made, more atmosphere siphoned into the vacuum of space. Access was tight even for him but he climbed inside the wall and followed the power conduits to the ceiling and deeper into the ship. His progress could be tracked as he killed the power permanently to lights and sundry other non-vitals as he made his way down the corridor in the ceiling space.
The blaring warning klaxons could mean anything. They were music to Dustcutter’s audio receptors.
|
|
|
Post by Spy Shot 6/Cameron Otto on Feb 5, 2011 21:46:27 GMT -5
Something is rushing through the halls of the Event Horizon at surprising speeds. Something small, round, and... jingly. Spy Shot jogs determinedly away inside his protective hamster ball transport sphere, heading bravely into battle to help those in need!
He screeches to a halt, however, as he notices the lack of lighting in the hallways ahead of him. How strange! He's never seen the hallways unlit. As he watches another light above him flickers out, then another, in a direct path moving towards him. And faintly, faintly he can hear something moving up there.
Turning his transport around, he races back several junctions ahead of the march of darkness. Parking his ball, he climbs out and attacks the screws of a wall panel with his claws. The flickering lights are nearly upon him as he finishes his work and makes his way into the wall. He begins his climb towards the ceiling.
|
|
|
Post by Dustcutter on Feb 7, 2011 1:20:59 GMT -5
With the ongoing cacophony of sirens, Dustcutter doesn’t stand a chance of hearing the scamper of another mech his size within the wall space. Happy as Larry, using the light from the emitter ring the encircles his optic, he scuttles along on his four spider like legs snipping through every single wire he can find leaving most in metre long sections that are gonna be a real pain for someone else to replace. Another light gone here, an atmospheric scrubber fan gone there, it was only one corridor so far but the Event Horizon was slowly losing the use of everything that required power, and still venting atmosphere through the series of open doors.
By the time his nemesis has finished climbing; Dustcutter had passed and is moving on allowing the hamster camera to freely shoot him in the back provided Dustcutter doesn’t spot him by his light first
|
|
|
Post by Spy Shot 6/Cameron Otto on Feb 7, 2011 21:45:35 GMT -5
Spy Shot doesn't make much light unless he wants to. He's got his small red optics and one or two status indicators inherited from his base form, but other than that Spy Shot has no lights. And Spy Shot needs no lights! Not for seeing anyway.
Independent of the light from Dustcutter's emitter ring, the Decepticon shines in Spy Shot's vision, in frequencies usually lost in the radiance of 'visible light'. Some of it is the heat-glow of the infrared. Some of it is something higher on the electromagnetic spectrum; a radiation that Spy Shot and all others from his universe emit.
Spy Shot could shoot first, and the lenses in his chest do swivel into place in preparation of such an attack, but it's not the Autobot way to do so. Or at least not his Autobot way. Instead he calls out, "You are damaging the Event Horizon. You should cease doing so."
|
|
|
Post by Dustcutter on Feb 7, 2011 23:13:53 GMT -5
Dust cutter stopped instantly as the sound of another voice and very slowly turned on his four legs to face the new source of warning. If he had a face he would have smirked as his light illuminated his opponent and he saw that the enemy was of very similar size to himself. “And does the little mech of tiny and short stature equalled by this unit’s own believe they have the capacity and capability to enforce such a suggestion?” He didn’t give much time for a response before he shifted into a combat stance, one pincer held back and high, the other out in front in a position designed to conceal the fact his chest mounted railgun was pointed at Autobrat. “On Guard!”
|
|
|
Post by Spy Shot 6/Cameron Otto on Feb 8, 2011 21:05:19 GMT -5
"I will enforce it. You should cease damaging the Event Horizon." This is not a matter of belief to Spy Shot, it is a matter of truth. He will enforce his words and his will, though he makes no presumptions as to whether or not he will be successful in this endeavor. Succeed or fail, he will do.
"I am on guard," he says, shifting into his own combat stance. If there's one thing Dinobot's training has managed to drill into him it's constant vigilance! And in that line, Dustcutter's attempt at concealment is largely for naught. The Decepticon's image is imprinted in exquisite detail into Spy Shot's memory, lit by the dim light of their optics and highlighted in heat and radiation. This is his greatest strength. He will try to use it.
They are engaged in combat now, he may make a move now. And so light shoots from his chest, hot and focused as a laser scalpel, and he aims it low, trying to swipe it across Dustcutter's legs.
|
|
|
Post by Dustcutter on Feb 10, 2011 12:20:46 GMT -5
Dustcutter rears up on his hind legs just in time to avoid the laser swiping his front legs but it still removes the tips of his hind feet. A fleeting surge of pain flares momentarily before the tiny mech cuts the damage signal. He instantly retaliates with a shot from his rail gun targeting Spy Shot 6 dead centre as he then starts to strafe sideways stumbling a bit on his shortened rear legs.
He was not expecting the Autobot to fire first, that was supposed to be his part and the Autobot stole it. The idea of dissecting the enemy brutally with his saws when this was over became intoxicating.
|
|
|
Post by Spy Shot 6/Cameron Otto on Feb 10, 2011 20:34:20 GMT -5
Spy Shot swings around so that his right shoulder faces towards Dustcutter, presenting a narrower target to the Decepticon and seeking to preserve the lens in his chest and the flash on his left shoulder at all costs. These are his primary weapons, he must not lose them.
He quickly assesses the situation as Dustcutter's shot impacts his right shoulder, rendering it inoperative.
Known advantage: reduced mobility of opponent; stumbling due to damaged back legs.
Potential advantage: Superior visual acuity? Difficult to determine, but he can certainly test it.
Retreating from the circle of light cast by Dustcutter's optic, dimming his optics as he goes, he ducks between some of the numerous pipes and cables that run through the ceiling space. Making sure his more reflective parts are hidden, he stills and waits.
|
|
|
Post by Dustcutter on Feb 10, 2011 21:44:51 GMT -5
Laser versus Railgun, every first person shooters nightmare…maybe.
With the normal light spectrum, Dustcutter’s vision is fairly decent, what he has is a very high frame rate coupled with quick reflexes. He sees the damage done to his opponent’s arm and determines melee might be more fun to dish out. He is off balance, but with four legs, baseline balance was very high to begin with and a drop is not going to slow him down much.
Buzz saws back and screaming with revs, he chooses to go through the cables in the way. Sparks fly and there is no end of light and an infinite series of shadows flicker every which way. He is no fool however and switches off his optic light and dims his glowing with evil red optic as well, no point in a big glowing red target that says hit me.
|
|
|
Post by Spy Shot 6/Cameron Otto on Feb 12, 2011 20:14:02 GMT -5
Spy Shot's optics flick back to full power. A split-second glance is enough, the dancing light and shadows mapping out the surrounding area for him, a three-dimensional map to burn into his memory. Then his optics dim again and most of his vision with it. He can see through his chest lens at times, but not when it's configured to shoot light rather than catch it.
Map in mind, he relinquishes his hiding place before Dustcutter can cut through it to him, and, calling on skills he drilled into himself long ago, he tries to make himself as one of those shifting shadows, ducking around and under the ceiling space's many obstacles. With a leap, he hauls himself among a bundle of wires that run along the 'true' ceiling.
He will hide. If his opponent searches for him, he will ambush. If his opponent attacks him, he will counterattack. If his opponent retreats, then he will hunt.
|
|
|
Post by Dustcutter on Feb 12, 2011 21:32:16 GMT -5
Before long Dustcutter has cut through the surrounding cables to find his new nemesis nowhere at all, the one with the laser was proving to be a cunning adversary. No matter, Dustcutter can improvise, cutting power cables, he had to be careful not to electrify the whole conduit and fricassee himself, now looked like a good time to get dangerous.
Leaping as best he could on unbalanced legs, he made his way slightly further down the passage along the bundle of cables and freed the power line from its insulative brackets. The live end fell to the floor and somehwere a circuit breaker went poof and all the local power died. Damn Autobots and their circuit breakers, he wanted to make the area live with shocking power but alas it was not meant to be. For a long moment all was quiet, so Dustcutter fire his railgun in a random direction. The supersonic projectile went ping not very far away and ping again and thup as it hit something more giving, probably a cable.
|
|
|
Post by Spy Shot 6/Cameron Otto on Feb 14, 2011 13:50:15 GMT -5
Spy Shot doesn't flinch as something sparks and pops and the area suddenly becomes quieter as the machinery running through it dies, but he is lucky to be immersed in a bundle of insulated wires.
Dustcutter is on the move, and sounds like he's getting into mischief. Time to attempt to ambush. Gripping a wire in his left claw, Spy Shot frees his feet and lets them swing down. Dangling from the ceiling in shadow, he quickly scans the area for Dustcutter. It's hard to see clearly with his optics dimmed, and various parts of the ceiling space aglow with different amounts of heat, so he tunes out the infrared and searches for a hint of that unique glow of Transformer radiation.
There! But there are obstacles between himself and his opponent and he cannot get a clear shot. Dropping as softly as he can to the floor, he advances on the blur that is Dustcutter, moving from one piece of cover to another, trying to balance stealth and speed.
|
|
|
Post by Dustcutter on Feb 16, 2011 12:03:58 GMT -5
Not wanting to give away his exact position and thus avoid being lasered in half, Dustcutter is equally as blind if not more so than the light emitter. He pauses long enough to listen for any movement, the distant sounds of battle reverberate through t he hull but something sounds a little closer, he spins and fire his railgun once more. There’s a chance the hated enemy can see the tiny flash but only if he is actually firing in the right direction.
The actual chance he hits is about one in a million but one in a million chances happens nine times out of ten due to the overwhelming force of narrative imperative. Of course if the chance he hits is merely one in one hundred thousand then he’s screwed.
|
|
|
Post by Spy Shot 6/Cameron Otto on Feb 19, 2011 13:57:37 GMT -5
Spy Shot ducks behind cover just as a shot from Dustcutter's railgun pings past him. Oh no! Surely this is not chance and means that Dustcutter can, in fact, see him as well. He must go on the offensive, then!
Diving from behind his cover into a side roll, as soon as he rolls upright he fires a beam of light at Dustcutter and immediately dives for the next piece of cover.
|
|
|
Post by Dustcutter on Feb 20, 2011 1:07:17 GMT -5
The laser just skimmed past the edge of his head, a tiny line vaporised away. It was horribly close to being a lot more damaging. Dustcutter couldn’t keep fighting like this, the odds were too even, he had to get in close with his screaming saws.
He poured full power to his optic lights, pounced / scuttled / stumbled over to the enemies last seen position and fired his teeny tiny gun as fast as it could cycle charges. He was really hoping his light would blind his nemesis long enough to get him in close and disable that laser and then offline the other mech.
|
|