Post by Long Haul on May 26, 2007 10:23:48 GMT -5
OOC: "Why is Long Haul talking on the Decepticon broadband? I thought he was an Autobot!"
Long Haul is not talking on the Decepticon broadband, but this is the account I have logged in and, as a bonus, this is the one that can make posts sticky. As you can see, we've already stickied the Autobot broadband. All Decepticon-frequency chatter goes in this thread, and unlike the physical RP thread, turns are not enforced. You may feel free to go ahead and reference what radio messages you're sending in the other threads (Plains, Swamplands, whatever) so that people have points of reference.
Private frequency communications do not go in here.
To start things off, I've gone through all ten pages of the Plains Arrival thread, plus the Swamplands, plus the Fleetwind Fleeing thread, and picked out all the Decepticon comm messages in what should hopefully be more-or-less the right order. I hope I got them all, but if not, oh, well. This is only the summary of "up until now." The important part is what comes next!
Hook: // Is there anyone out there? //
Dead End: // This is Dead End. Please identify yourself. //
Hook: // This is Hook of the Constructicons, as you well know, Dead End. Describe your situation. //
Dead End: //My situation is that your codes are rather out-of-date for the real Hook. This suggests that you are trying to lure me into an ambush by pretending to be a known, reliable Decepticon in hostile territory. Therefore, I am attempting to ascertain your true identity.//
Hook: //Ah, that delightful ability to decide what the worst possible situation is and then act on that. You do realize that your little theory could work from my direction as well. Of course, the real Dead End can find me with ease. If you shoot first, I shall remove your transmission.//
Dead End: //If you are Hook, there would be no point in shooting you first. Therefore, I am not worried that Hook will remove my transmission. If you are not Hook, but are posing as him, I doubt you are an ally--therefore, I will kill you first if you are not Hook. Or you will kill me, in which case I will not care.
By the way, you could speed this process up by standing up and giving me a clear profile to identify. Of course, that would make you a better target to me, if I am an enemy.//
Dead End: // Radio check. I don't anticipate any problems with radio communications, so if I fail to check in every ten minutes, something has probably killed me. Is there anything in particular I should observe? //
Hook: // Acknowledged. Buildings would be most useful, though let me know if you find running water. //
Hook: // I'll be along. //
Dead End: // T+10 check: just more grass on either side. //
Dead End: // T+20 check: crushed a meter-wide column of very small crunchy creatures crossing the road. More grass. //
Dead End: // T+30 check: passed several empty shells on the road. Have I mentioned the grass? //
Dead End: // T+40 check: Road washed out; there is a deep gullied stream running southwest that has undermined the road here. My radar has picked out some smaller structures a few miles down the road from the washout. Halted; awaiting your instructions regarding the running water. //
Hook: //How deep is the gully? How fast is the water moving? If it's moving fairly quickly, wait for me there. If it's not, continue scouting ahead. Actually, in either case, continue on and scout those structures. We don't want any surprises from the natives.//
Dead End: // Radar indicates that it is 7.62 meters deep from the road level. The depth of the gully compared to the water depth--it is less than a meter deep--suggests that this may be the dry season. I will cross and continue scouting on the other side. Dead End out. //
Dead End: // Hook, I've come to the small group of structures, which I am observing from a short distance. There's a decided resemblance to a gas station here. I see no inhabitants or vehicles. I will be moving in to scout the area more thoroughly; is there anything you wish me to look for in particular? Bearing in mind that this may be a trap and I may not get the chance to make another report. //
Hook: //Investigate to determine if it is abandoned and not effectively booby-trapped. If you happen to magically find a turbine, let me know. Otherwise, I'll be along shortly to investigate myself.//
Hook: //If you happen to be able to determine what material the structures are made of, as well as what fuel is in use if this actually is a gas station, let me know.//
Dead End: // Acknowledged, Dead End out. //
Dead End: // Hook, update. I have just acquired a sensor target to the southwest. Velocity and reflectivity suggest a metal-hulled aircraft, possibly a jet or high-performance gravitic vehicle. Position is approximately at our appearance point. It appears to be following our path, and will be at your position shortly. Any last words? //
Hook: //Acknowledged, Dead End.//
Skystrike: //“This is Skystrike of the Cybertronian Decepticon army, please respond. I repeat, this is Skystrike of the Cybertronian Decepticon army, please respond.”//
Hook: //Air unit Skystrike, this is Hook of the Constructicons. Report your status and location.//
Skystrike: //“… I’m a bit dinged up but I’ll be fine. Sir. I have very little data on my current location but I am flying over a lot of grass and some trees, following a distinct trail that I’m pretty do not belong to wildlife. Any orders, sir?”//
Hook: //Continue to follow that trail until you come to a black road, then turn east. You will eventually arrive at my location.//
Skystrike: //“Yes, sir. … Uh. Good day, sir?”//
Hook: //Settle down, Seeker. Just transform and drop to the road surface so I can get a good look at you. Besides, you're wasting fuel.//
Skystrike: //“Yes, sir.”//
Dead End: // So, which one of us has a weapons misfire first and starts a firefight that kills us all? Inquiring minds want to know who to blame. //
Hook: //Do shut up, Dead End. Seeker- Skystrike, lower your weapons, or I assure you that Dead End's weapons will not misfire. Now then, Skystrike, what is your understanding of the current situation?//
Skystrike: //“I suspect that there’s been a warp gate glitch or relocation that I didn’t know of. I don’t know what it has to do with anything but that’s the only thing I can think of right now that might explain us being here. What do you know of our current situation?”//
Hook: //What was your last date-stamp before your arrival here?//
Skystrike: Date stamp.
Hook: //My understanding of the situation is that we are on an alien world without access to fuel or supplies. However, as the world isn't dead and has some technological infrastructure already in place, we shouldn't face any serious problems in coming up with fuel.//
Hook: //That is, assuming you two stop dawdling.//
Skystrike: //“Then let’s stop, uh, dawdling if it displeases you so, sir.”//
Hook: //Come along. Lead the way, Dead End. We'll be walking.//
Dead End: // I'm examining what looks like a lock on one of the outbuilding doors. If you hear a loud explosion in the next few minutes, it was booby-trapped. //
Hook: //Duly noted. If you get excessively injured, I shall be annoyed at you for wasting resources.//
Skystrike: //“Dead End, there isn’t going to be an explosion.”//
Dead End: // Dead End here. There are two small structures behind the main building. One may be a power or fuel storage chamber; there's some kind of warning plaque on the door. The other is the local washrack and waste discharge facility. You may be interested to know that there is water pressure and that the water valves are quite fragile. //
Hook: //Good work. Try not to break more of the complex.//
Skystrike: //“Glad to hear you’re alive.”//
Dead End: // Hook, Skystrike, there are vehicles in the garage. It looks like the big doors unbar from the inside. //
Dead End: // Hook? Skystrike? //
Dead End: // Skystrike, what happened to Hook? //
Skystrike: //I guess we’re not building the dam. He was talking about what we needed before he slammed the plasma blade into the ground and… Well, this.//
Starfighter: //Hello? This is Starfighter of the Decepticons, please respond.//
Skystrike: //This is Skystrike of the Decepticons. State your status and... describe your current location.//
Starfighter: //I'm in some sort of plain, surrounded by green strands of waist-high...stuff. The ground's covered in a strange orange-brow substance possibly organic. I can't recognize any familiar landmarks, and the tower is nowhere in sight. If you turn around a bit and see a seeker silhouette, you're probably the people I'm looking at. If you aren't, then they might be hostiles. //
Dead End: // That would be correct, Starfighter. I am tracking you now from our position. This is Dead End of the Stunticons. //
Skystrike: //It's called ‘grass’, I think. You’re near our location then so it shouldn’t be too much trouble finding you or vice versa.//
Starfighter: //And...if this isn't a trick, I don't think I'm on Cybertron anymore.//
Dead End: // That would be a correct assessment of our situation. //
Starfighter: //Is this Earth? Did something happen to the space bridge? I wasn't even near it when this happened, I was three floors down.//
Starfighter: //All right, I'm coming over there.//
Skystrike: //There’s something coming down the road…//
Dead End: // Decepticons, there is a rather massive vehicle with tank-grade armor coming down the road. It is probably hostile. //
Skystrike: //The gorge is directly in the thing’s path, we can lure it over there and make it fall off. Who’s with me?//
Hook: //It might work. It doesn't seem especially well-designed for fighting fliers. That changes what your options are, does it not?//
Skystrike: //I supposed it does.//
Dead End: // I''ll get its attention. While it's shredding my remains, you might be able to dispatch it. //
Skystrike: //Well, it seems we have our willing bait.//
Fleetwind: // This is Seeker Fleetwind reporting to... whomever there is to report to, actually. Are there any other Decepticons out there?//
Hook: //This is Hook of the Constructicons. I'll address you more fully in a few minutes - right now there is a sub-optimal tank to deal with. Can you home in on my signal?//
Fleetwind: //The Constructicons! Ah, well, understood. And no, not yet. I need to get a little further from these magnetics first. Shouldn't take too long. I await further communication at a more opportune time.//
Dead End: // Skystrike, Hook--you'll need to make the kill unless the designers of this thing were criminally incompetent. My guns are high-impact, but low penetration. Now, does that thing track as badly as most Autobots, or does it have auto-tracking with stabiliz---//
Dead End: // ...That would be a yes on target auto-tracking andstabillization. Be warned it hits ground targets more accurately than the average Autobot. //
Skystrike: //Should we destroy this thing completely?//
Hook: //No. Disable it with minimal damage, if possible. You do not even need to 'kill' it, so long as it is incapable of shooting at us.//
Skystrike: //Understood.//
Starfighter: //Skystrike, I'm coming to back you up.//
Skystrike: //*a slightly contemptuous static noise*//
Dead End: // The guns should be more fragile than the hull armor. I should be able to pick them off if you can discourage it or anyone else from distracting me.//
Skystrike: //I will, though I doubt anyone would like distracting someone with a gun that isn't pointed at them.//
Dead End: // This will of course be pointless if Hook does not find something to recharge us with. I suspect this battle will deplete some of us past the ability to move to the next possible structure that might hide an energy source. //
Hook: //I already have something to recharge you with. Why do you think I sought to protect those alien vehicles from possible damage?//
Skystrike: //Starfighter, join me. See if you can make heads or tails of this thing, hmm?//
Hook: //However, as you three seem to have the matter well in-hand at the moment, I will see about providing some energon cubes. Scavenge as best you can from the tank - I'll go over it when there is actual light to work by.//
Hook: //The crisis seems to be averted now, Fleetwind. How are you holding up? Have you gotten out of those magnetic disturbances?//
Fleetwind: //Holding up considerably better than should be reasonably expected, all things considered! And yes, I'm out of the interference now, and I'm heading in your direction.//
Fleetwind: //I think... I seemed to come online on this planet's north magnetic pole. Do any of you guys know what's going on? Last thing I remembered before blacking out, an enormous planet-eating... planet... named Unicron was trying to destroy Cybertron, and I was getting a building knocked on me. Next thing I know, I'm waking up in the ice next to a hostile Guardian robot. Sure, it was an improvement from Unicron, but, I mean, what isn't?//
Skystrike: //Greetings, Fleetwind, this is Skystrike. I have no idea what this Unicron planet critter you speak of is, but that’s because I’m from another time period. Everyone here is from another time period and we all somehow ended up here on this planet. It might be a massive warp gate glitch or perhaps something bigger but we currently have little to no evidence pointing to any theory we’ve come up with.//
Skystrike: //The Guardian, though, can you describe him to us? Tell us what faction symbol he has -- if any?//
Starfighter: //I'll, um...I'll see what I can do. Its programming might have an autoerase function if tampered with by someone unauthorized, but it doesn't look important enough to have that.//
Starfighter: //It's locked up pretty tight here, but there should be an opening for maintenance or something...//
Demolishor: //Megatron? Cyclonus? Starscream! ...anybody?//
Fleetwind: //When it comes to Guardian robots, it's always best to assume the worst, and this time you'd be right, anyway. Sounds like a more detailed report will have to wait until this is cleared up, though.//
Skystrike: //True.//
Skystrike: //Fleetwind, can you describe your location? Is there any field of uh… wiry objects under you? Or if you’ve heard of it; ‘grass’?//
Fleetwind: //New speaker, please provide your designation.//
Demolishor: //This is Demolishor. Who the heck are you?//
Demolishor: //I want answers! Now!//
Skystrike: //We’re Decepticons, Demolisher. I’m afraid we don’t have too many answers at the moment either. We’ve all just arrived here ourselves. Now, do state your faction, your current status and describe your location.//
Fleetwind: //Skystrike, Fleetwind speaking. My altitude is pretty high. If anyone's leaving wires laying out on the ground, I'm not going to be able to see them.//
Skystrike: //Ah.//
Fleetwind: //I'm above mountains of some sort, mostly in browns and reds. I'm heading your way; the homing signal's getting stronger, but I'm not sure how exactly how far I am relative you.//
Skystrike: //If you come across a black metal road, follow it. You’ll either come across a gap in the road first, or you’ll see what is apparently a service station. The service station is our temporary camp.//
Demolishor: //You Autobots are even dumber than I thought if you think I'll believe that. Of course I'm a Decepticon, why else would I be using the Decepticon frequency? Now show yourselves and tell me what you did with the other Decepticons!//
Dead End: // Brawl, is that you? //
Skystrike: //Going by that line of logic, I’d be Decepticon too seeing as I’m using the slagging Decepticon frequency. And we’d love to show ourselves if we knew where you are. Which, we don’t. And we are the other Decepticons.//
Fleetwind: //Skystrike, Fleetwind. I've passed over a number of metal roads, but I'll keep those landmarks in mind.//
Demolishor: //You probably got it off Starscream, same way as you got the codes to get around our warp shield and whatever else about us he ratted out to you. And I'm noticing you haven't told me where you are yet.//
Dead End: // Brawl, er, Demolishor, do stop babbling. I know Onslaught or Megatron isn't here to do your thinking for you, and it hurts to do it on your own, so just stop. You're either to the east or west of us, and if you'd give us a clue as to what kind of place you are in, one of us might be able to guide you in. //
Dead End: // Attention, Decepticons! I have an unknown aerial target bearing 230 magnetic, moving at jet velocities. Those of you already present, I am providing live tactical feed on your secure combat channels. //
Fleetwind: //Skystrike, Fleetwind. An unidentified craft just came into view ahead, flying sky-wards. From this distance, I can't make out any details beyond that. It seems to be between me and your signal source... is that one of you guys?//
Dead End: // That would be a 'no', Fleetwind. You've spotted my 'unidentified'. //
Dead End: // Unknown aerial vehicle, please identify yourself so that I don't have to waste the energy to shoot you down and kill you. Of course, if you're not listening on the Decepticon frequency and don't hear this warning, you're probably someone I want to kill anyway. //
Starscream: //You there! Give me your name and rank! I'll have your energon pump for daring to insinuate I would sell out to the Autobots!//
Starscream: //Do so much as aim your gun, Stunticon, and I'll see that your bonnet is used as a gladiator's shield. Now SOMEONE TELL ME WHAT IS GOING ON.//
Long Haul is not talking on the Decepticon broadband, but this is the account I have logged in and, as a bonus, this is the one that can make posts sticky. As you can see, we've already stickied the Autobot broadband. All Decepticon-frequency chatter goes in this thread, and unlike the physical RP thread, turns are not enforced. You may feel free to go ahead and reference what radio messages you're sending in the other threads (Plains, Swamplands, whatever) so that people have points of reference.
Private frequency communications do not go in here.
To start things off, I've gone through all ten pages of the Plains Arrival thread, plus the Swamplands, plus the Fleetwind Fleeing thread, and picked out all the Decepticon comm messages in what should hopefully be more-or-less the right order. I hope I got them all, but if not, oh, well. This is only the summary of "up until now." The important part is what comes next!
Hook: // Is there anyone out there? //
Dead End: // This is Dead End. Please identify yourself. //
Hook: // This is Hook of the Constructicons, as you well know, Dead End. Describe your situation. //
Dead End: //My situation is that your codes are rather out-of-date for the real Hook. This suggests that you are trying to lure me into an ambush by pretending to be a known, reliable Decepticon in hostile territory. Therefore, I am attempting to ascertain your true identity.//
Hook: //Ah, that delightful ability to decide what the worst possible situation is and then act on that. You do realize that your little theory could work from my direction as well. Of course, the real Dead End can find me with ease. If you shoot first, I shall remove your transmission.//
Dead End: //If you are Hook, there would be no point in shooting you first. Therefore, I am not worried that Hook will remove my transmission. If you are not Hook, but are posing as him, I doubt you are an ally--therefore, I will kill you first if you are not Hook. Or you will kill me, in which case I will not care.
By the way, you could speed this process up by standing up and giving me a clear profile to identify. Of course, that would make you a better target to me, if I am an enemy.//
Dead End: // Radio check. I don't anticipate any problems with radio communications, so if I fail to check in every ten minutes, something has probably killed me. Is there anything in particular I should observe? //
Hook: // Acknowledged. Buildings would be most useful, though let me know if you find running water. //
Hook: // I'll be along. //
Dead End: // T+10 check: just more grass on either side. //
Dead End: // T+20 check: crushed a meter-wide column of very small crunchy creatures crossing the road. More grass. //
Dead End: // T+30 check: passed several empty shells on the road. Have I mentioned the grass? //
Dead End: // T+40 check: Road washed out; there is a deep gullied stream running southwest that has undermined the road here. My radar has picked out some smaller structures a few miles down the road from the washout. Halted; awaiting your instructions regarding the running water. //
Hook: //How deep is the gully? How fast is the water moving? If it's moving fairly quickly, wait for me there. If it's not, continue scouting ahead. Actually, in either case, continue on and scout those structures. We don't want any surprises from the natives.//
Dead End: // Radar indicates that it is 7.62 meters deep from the road level. The depth of the gully compared to the water depth--it is less than a meter deep--suggests that this may be the dry season. I will cross and continue scouting on the other side. Dead End out. //
Dead End: // Hook, I've come to the small group of structures, which I am observing from a short distance. There's a decided resemblance to a gas station here. I see no inhabitants or vehicles. I will be moving in to scout the area more thoroughly; is there anything you wish me to look for in particular? Bearing in mind that this may be a trap and I may not get the chance to make another report. //
Hook: //Investigate to determine if it is abandoned and not effectively booby-trapped. If you happen to magically find a turbine, let me know. Otherwise, I'll be along shortly to investigate myself.//
Hook: //If you happen to be able to determine what material the structures are made of, as well as what fuel is in use if this actually is a gas station, let me know.//
Dead End: // Acknowledged, Dead End out. //
Dead End: // Hook, update. I have just acquired a sensor target to the southwest. Velocity and reflectivity suggest a metal-hulled aircraft, possibly a jet or high-performance gravitic vehicle. Position is approximately at our appearance point. It appears to be following our path, and will be at your position shortly. Any last words? //
Hook: //Acknowledged, Dead End.//
Skystrike: //“This is Skystrike of the Cybertronian Decepticon army, please respond. I repeat, this is Skystrike of the Cybertronian Decepticon army, please respond.”//
Hook: //Air unit Skystrike, this is Hook of the Constructicons. Report your status and location.//
Skystrike: //“… I’m a bit dinged up but I’ll be fine. Sir. I have very little data on my current location but I am flying over a lot of grass and some trees, following a distinct trail that I’m pretty do not belong to wildlife. Any orders, sir?”//
Hook: //Continue to follow that trail until you come to a black road, then turn east. You will eventually arrive at my location.//
Skystrike: //“Yes, sir. … Uh. Good day, sir?”//
Hook: //Settle down, Seeker. Just transform and drop to the road surface so I can get a good look at you. Besides, you're wasting fuel.//
Skystrike: //“Yes, sir.”//
Dead End: // So, which one of us has a weapons misfire first and starts a firefight that kills us all? Inquiring minds want to know who to blame. //
Hook: //Do shut up, Dead End. Seeker- Skystrike, lower your weapons, or I assure you that Dead End's weapons will not misfire. Now then, Skystrike, what is your understanding of the current situation?//
Skystrike: //“I suspect that there’s been a warp gate glitch or relocation that I didn’t know of. I don’t know what it has to do with anything but that’s the only thing I can think of right now that might explain us being here. What do you know of our current situation?”//
Hook: //What was your last date-stamp before your arrival here?//
Skystrike: Date stamp.
Hook: //My understanding of the situation is that we are on an alien world without access to fuel or supplies. However, as the world isn't dead and has some technological infrastructure already in place, we shouldn't face any serious problems in coming up with fuel.//
Hook: //That is, assuming you two stop dawdling.//
Skystrike: //“Then let’s stop, uh, dawdling if it displeases you so, sir.”//
Hook: //Come along. Lead the way, Dead End. We'll be walking.//
Dead End: // I'm examining what looks like a lock on one of the outbuilding doors. If you hear a loud explosion in the next few minutes, it was booby-trapped. //
Hook: //Duly noted. If you get excessively injured, I shall be annoyed at you for wasting resources.//
Skystrike: //“Dead End, there isn’t going to be an explosion.”//
Dead End: // Dead End here. There are two small structures behind the main building. One may be a power or fuel storage chamber; there's some kind of warning plaque on the door. The other is the local washrack and waste discharge facility. You may be interested to know that there is water pressure and that the water valves are quite fragile. //
Hook: //Good work. Try not to break more of the complex.//
Skystrike: //“Glad to hear you’re alive.”//
Dead End: // Hook, Skystrike, there are vehicles in the garage. It looks like the big doors unbar from the inside. //
Dead End: // Hook? Skystrike? //
Dead End: // Skystrike, what happened to Hook? //
Skystrike: //I guess we’re not building the dam. He was talking about what we needed before he slammed the plasma blade into the ground and… Well, this.//
Starfighter: //Hello? This is Starfighter of the Decepticons, please respond.//
Skystrike: //This is Skystrike of the Decepticons. State your status and... describe your current location.//
Starfighter: //I'm in some sort of plain, surrounded by green strands of waist-high...stuff. The ground's covered in a strange orange-brow substance possibly organic. I can't recognize any familiar landmarks, and the tower is nowhere in sight. If you turn around a bit and see a seeker silhouette, you're probably the people I'm looking at. If you aren't, then they might be hostiles. //
Dead End: // That would be correct, Starfighter. I am tracking you now from our position. This is Dead End of the Stunticons. //
Skystrike: //It's called ‘grass’, I think. You’re near our location then so it shouldn’t be too much trouble finding you or vice versa.//
Starfighter: //And...if this isn't a trick, I don't think I'm on Cybertron anymore.//
Dead End: // That would be a correct assessment of our situation. //
Starfighter: //Is this Earth? Did something happen to the space bridge? I wasn't even near it when this happened, I was three floors down.//
Starfighter: //All right, I'm coming over there.//
Skystrike: //There’s something coming down the road…//
Dead End: // Decepticons, there is a rather massive vehicle with tank-grade armor coming down the road. It is probably hostile. //
Skystrike: //The gorge is directly in the thing’s path, we can lure it over there and make it fall off. Who’s with me?//
Hook: //It might work. It doesn't seem especially well-designed for fighting fliers. That changes what your options are, does it not?//
Skystrike: //I supposed it does.//
Dead End: // I''ll get its attention. While it's shredding my remains, you might be able to dispatch it. //
Skystrike: //Well, it seems we have our willing bait.//
Fleetwind: // This is Seeker Fleetwind reporting to... whomever there is to report to, actually. Are there any other Decepticons out there?//
Hook: //This is Hook of the Constructicons. I'll address you more fully in a few minutes - right now there is a sub-optimal tank to deal with. Can you home in on my signal?//
Fleetwind: //The Constructicons! Ah, well, understood. And no, not yet. I need to get a little further from these magnetics first. Shouldn't take too long. I await further communication at a more opportune time.//
Dead End: // Skystrike, Hook--you'll need to make the kill unless the designers of this thing were criminally incompetent. My guns are high-impact, but low penetration. Now, does that thing track as badly as most Autobots, or does it have auto-tracking with stabiliz---//
Dead End: // ...That would be a yes on target auto-tracking andstabillization. Be warned it hits ground targets more accurately than the average Autobot. //
Skystrike: //Should we destroy this thing completely?//
Hook: //No. Disable it with minimal damage, if possible. You do not even need to 'kill' it, so long as it is incapable of shooting at us.//
Skystrike: //Understood.//
Starfighter: //Skystrike, I'm coming to back you up.//
Skystrike: //*a slightly contemptuous static noise*//
Dead End: // The guns should be more fragile than the hull armor. I should be able to pick them off if you can discourage it or anyone else from distracting me.//
Skystrike: //I will, though I doubt anyone would like distracting someone with a gun that isn't pointed at them.//
Dead End: // This will of course be pointless if Hook does not find something to recharge us with. I suspect this battle will deplete some of us past the ability to move to the next possible structure that might hide an energy source. //
Hook: //I already have something to recharge you with. Why do you think I sought to protect those alien vehicles from possible damage?//
Skystrike: //Starfighter, join me. See if you can make heads or tails of this thing, hmm?//
Hook: //However, as you three seem to have the matter well in-hand at the moment, I will see about providing some energon cubes. Scavenge as best you can from the tank - I'll go over it when there is actual light to work by.//
Hook: //The crisis seems to be averted now, Fleetwind. How are you holding up? Have you gotten out of those magnetic disturbances?//
Fleetwind: //Holding up considerably better than should be reasonably expected, all things considered! And yes, I'm out of the interference now, and I'm heading in your direction.//
Fleetwind: //I think... I seemed to come online on this planet's north magnetic pole. Do any of you guys know what's going on? Last thing I remembered before blacking out, an enormous planet-eating... planet... named Unicron was trying to destroy Cybertron, and I was getting a building knocked on me. Next thing I know, I'm waking up in the ice next to a hostile Guardian robot. Sure, it was an improvement from Unicron, but, I mean, what isn't?//
Skystrike: //Greetings, Fleetwind, this is Skystrike. I have no idea what this Unicron planet critter you speak of is, but that’s because I’m from another time period. Everyone here is from another time period and we all somehow ended up here on this planet. It might be a massive warp gate glitch or perhaps something bigger but we currently have little to no evidence pointing to any theory we’ve come up with.//
Skystrike: //The Guardian, though, can you describe him to us? Tell us what faction symbol he has -- if any?//
Starfighter: //I'll, um...I'll see what I can do. Its programming might have an autoerase function if tampered with by someone unauthorized, but it doesn't look important enough to have that.//
Starfighter: //It's locked up pretty tight here, but there should be an opening for maintenance or something...//
Demolishor: //Megatron? Cyclonus? Starscream! ...anybody?//
Fleetwind: //When it comes to Guardian robots, it's always best to assume the worst, and this time you'd be right, anyway. Sounds like a more detailed report will have to wait until this is cleared up, though.//
Skystrike: //True.//
Skystrike: //Fleetwind, can you describe your location? Is there any field of uh… wiry objects under you? Or if you’ve heard of it; ‘grass’?//
Fleetwind: //New speaker, please provide your designation.//
Demolishor: //This is Demolishor. Who the heck are you?//
Demolishor: //I want answers! Now!//
Skystrike: //We’re Decepticons, Demolisher. I’m afraid we don’t have too many answers at the moment either. We’ve all just arrived here ourselves. Now, do state your faction, your current status and describe your location.//
Fleetwind: //Skystrike, Fleetwind speaking. My altitude is pretty high. If anyone's leaving wires laying out on the ground, I'm not going to be able to see them.//
Skystrike: //Ah.//
Fleetwind: //I'm above mountains of some sort, mostly in browns and reds. I'm heading your way; the homing signal's getting stronger, but I'm not sure how exactly how far I am relative you.//
Skystrike: //If you come across a black metal road, follow it. You’ll either come across a gap in the road first, or you’ll see what is apparently a service station. The service station is our temporary camp.//
Demolishor: //You Autobots are even dumber than I thought if you think I'll believe that. Of course I'm a Decepticon, why else would I be using the Decepticon frequency? Now show yourselves and tell me what you did with the other Decepticons!//
Dead End: // Brawl, is that you? //
Skystrike: //Going by that line of logic, I’d be Decepticon too seeing as I’m using the slagging Decepticon frequency. And we’d love to show ourselves if we knew where you are. Which, we don’t. And we are the other Decepticons.//
Fleetwind: //Skystrike, Fleetwind. I've passed over a number of metal roads, but I'll keep those landmarks in mind.//
Demolishor: //You probably got it off Starscream, same way as you got the codes to get around our warp shield and whatever else about us he ratted out to you. And I'm noticing you haven't told me where you are yet.//
Dead End: // Brawl, er, Demolishor, do stop babbling. I know Onslaught or Megatron isn't here to do your thinking for you, and it hurts to do it on your own, so just stop. You're either to the east or west of us, and if you'd give us a clue as to what kind of place you are in, one of us might be able to guide you in. //
Dead End: // Attention, Decepticons! I have an unknown aerial target bearing 230 magnetic, moving at jet velocities. Those of you already present, I am providing live tactical feed on your secure combat channels. //
Fleetwind: //Skystrike, Fleetwind. An unidentified craft just came into view ahead, flying sky-wards. From this distance, I can't make out any details beyond that. It seems to be between me and your signal source... is that one of you guys?//
Dead End: // That would be a 'no', Fleetwind. You've spotted my 'unidentified'. //
Dead End: // Unknown aerial vehicle, please identify yourself so that I don't have to waste the energy to shoot you down and kill you. Of course, if you're not listening on the Decepticon frequency and don't hear this warning, you're probably someone I want to kill anyway. //
Starscream: //You there! Give me your name and rank! I'll have your energon pump for daring to insinuate I would sell out to the Autobots!//
Starscream: //Do so much as aim your gun, Stunticon, and I'll see that your bonnet is used as a gladiator's shield. Now SOMEONE TELL ME WHAT IS GOING ON.//